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Outriders: Ugake Otarah

During the course of the the Outriders project I was tasked with redoing the mask of one of the legendary sets and improving the textures. Highpoly was done in Zbrush and Marvelous, lowpoly was done in 3ds Max, textures was done in Substance Painter.
Lighting setup is done by Dmytro Pediash https://www.artstation.com/dirone

Full outfit ingame view

Full outfit ingame view

Mask ingame view

Mask ingame view

Highpoly of mask

Highpoly of mask